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Author Topic: SHARK VS WEREWOLF  (Read 383 times)
OVERKILL
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« on: March 12, 2009, 11:14:59 PM »

 What would win in a fight, a shark or a werewolf?
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Robin Holmes
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« Reply #1 on: March 15, 2009, 03:07:57 AM »

One doesn't go on land, the other doesn't swim. It's a draw. Also, I've seen the worst of both worlds. A were-shark. A DIRE were-shark
« Last Edit: March 17, 2009, 12:28:40 AM by Robin Holmes » Logged

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OVERKILL
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« Reply #2 on: March 17, 2009, 01:27:51 AM »

 Nah, werewolves can swim, just not very fast. They doggy-paddle like all canids, but all that hair produces too much drag. Here's another question: would there be enough "beast" in a werewolf (being half man, half beast) for The Beastmaster to control a werewolf?
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"Wake up sucker, we're thieves and we're bad guys, that's exactly what we are!"

"Look what you did to my Sonny Bono wig do"
Robin Holmes
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« Reply #3 on: March 17, 2009, 02:52:11 AM »

Depends. Is he aware that he's a werewolf?
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Tinker Tailor Soldier Sailor? Not me. For me, it's

Jester Actor Swordsman Singer.


"A good game master never kills his players. Only the player, acting in anger or foolishness kills a character." Rifts sourcebook, page 4
CyberNinjaWalrus
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« Reply #4 on: March 17, 2009, 02:50:07 PM »

Uh...why do you want to know how to control warewolves???
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Robin Holmes
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« Reply #5 on: March 17, 2009, 05:40:33 PM »

For the record, I'm of the opinion that a lycanthrope who doesn't know he's a lycanthrope should be treated as an animal when he shifts. Hence, Beastmaster could take control
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Tinker Tailor Soldier Sailor? Not me. For me, it's

Jester Actor Swordsman Singer.


"A good game master never kills his players. Only the player, acting in anger or foolishness kills a character." Rifts sourcebook, page 4
OVERKILL
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« Reply #6 on: March 18, 2009, 03:28:26 AM »

Uh...why do you want to know how to control warewolves???
Just one of my weird hypothetical questions.

For the record, I'm of the opinion that a lycanthrope who doesn't know he's a lycanthrope should be treated as an animal when he shifts. Hence, Beastmaster could take control
That's probably the most logic I've ever heard applied to one of my ridiculous questions.
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"Wake up sucker, we're thieves and we're bad guys, that's exactly what we are!"

"Look what you did to my Sonny Bono wig do"
Robin Holmes
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« Reply #7 on: March 19, 2009, 11:30:36 PM »

I pride myself on logical answers to illogical questions.
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Tinker Tailor Soldier Sailor? Not me. For me, it's

Jester Actor Swordsman Singer.


"A good game master never kills his players. Only the player, acting in anger or foolishness kills a character." Rifts sourcebook, page 4
OVERKILL
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« Reply #8 on: March 20, 2009, 01:22:12 AM »

 What's cool is that your answer makes sense. If a werewolf was deeply under control of the spell and had no control or even recollection that they were a werewolf it would make sense that someone with powers like the Beastmaster could control them. So when anyone sees a BeastMaster VS. The Wolfman comic somewhere you'll know they stole my idea and Robin's plot device (where he could maybe control new werewolves that were not aware of the change, but not those that were self aware).

 My theory on the shark vs. werewolf is that if you go the werewolves can only be killed by silver route, the werewolf would eventually win as the shark would have no silver.
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"Wake up sucker, we're thieves and we're bad guys, that's exactly what we are!"

"Look what you did to my Sonny Bono wig do"
Robin Holmes
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« Reply #9 on: March 20, 2009, 03:22:16 AM »

You think that's bad. According to legend, Werewolves could and would summon other wolves. So all Beastmaster has to do is grab one of those, and poof. Instant army.

Though, I would have to say that control is broken after he shifts back. Humans don't count as beasts.
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Tinker Tailor Soldier Sailor? Not me. For me, it's

Jester Actor Swordsman Singer.


"A good game master never kills his players. Only the player, acting in anger or foolishness kills a character." Rifts sourcebook, page 4
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